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Tabletop RPG Maps
3D Design

I'm a Game Master, 3D designer, and a huge fan of tabletop roleplaying games. While running my home campaign, I discovered I really enjoyed creating 3D maps for our combat encounters. Finding new ways to challenge my players using the environment has become a fun way to find inspiration for creating new encounters.

The Challenge

Deliverables

3D Maps

Perspective Shots

Client

Personal Project

Years

2020 - 2024

Images

TomeOfMaps_BridgeCrossings_DelversMines_Map_Night_1_Grid_os_06262021.jpeg
TomeOfMaps_CursedRockCitadel_GrandBallroom_Feature_Day_2_05302021.png
TomeOfMaps_CrystalCaverns_StonegleamStream_Feature_Gems_1_122620.png

My mind jumped to 3D, where I could have a lot of control over the environment's designs, textures, and lighting. I really wanted to make these maps feel cinematic and immerse my players into the story as much as possible.

The Solution

Images

TomeOfMaps_DivineLands_NetherTemple_Feature_Night_1_110220.png
TomeOfMaps_RavageSkullKeep_TyrantsThrone_Map_Day_1_NoGrid_os_4k_02272021.jpeg
TomeOfMaps_WitchsCottage_CovenWoods_Feature_Day_1_07272021.png

Most of the maps began as a quick doodle on a Post-it note. Then from there, I would jump into Blender and refine my sketch of an idea into something more substantial. Whatever our gaming group's big challenge for the week’s session was, I would be able to build a little world where we could play our game together.

Design Process

Images

TomeOfMaps_RavageSkullKeep_ShadowCamp_Feature_Day_2_02272021.png
TomeOfMaps_WitchsCottage_SpellcraftWorkshop_Map_Night_1_NoGrid_os_07272021.jpeg
TomeOfMaps_CursedRockCitadel_SpawnsCrypt_Map_Cursed_1_NoGrid_os_05302021.jpeg

I made a project called Tome of Maps, where I can share my creations with other DMs, GMs, and players alike.

 

Tabletop games are such an enriching aspect of my life, so I'm excited to share my maps with fellow gamers.

The Result

Check out some maps!

If you’d like to learn more about my adventure into map-making, check out the Tome of Maps website for more information.

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